Rubens is now complete, which brings the first batch to nine out of ten artists. At this point, the full production cycle is much clearer. From gathering reference material, to building scenes in Unity, to writing and recording narration, each step is more repeatable than it was at the start. There is still room to improve, especially in some of the earlier narration, but the overall structure is in place. Finishing Vermeer will complete this first set and mark the end of the initial build phase.

After that, the plan is to step back slightly and explore other projects, with augmented reality remaining a central focus. At the same time, I want to tighten up the internal guide that supports this workflow. The goal is to make the process clear enough that it could be followed by others, whether that is for collaboration or simply to make future additions easier to scale. Not to mention it would remind me how to do it all when I inevitably forget.