The Not So Glamorous Side of Development

As the project has grown, I have streamlined many of the development processes and built cleaner systems that make new features much easier to create. This has been a big step forward, and it is rewarding to see how much smoother the workflow has become. The catch is that these improvements make the earlier parts […]
Second Pass, Stronger Foundation

Now that the workflow has taken a major step forward, it is clear that the earlier artist biographies need a fresh pass. The first versions were built while the systems were still taking shape, so the structure of each scene and the overall pacing vary more than they should. With the new workflow in place, […]
Tip of the Iceberg

With the core systems finally running smoothly, the pace of development is about to accelerate. The heavy technical work is in place, which means new ideas can be built and tested far more quickly. Instead of getting tied up in time-consuming setup tasks, the team can focus on sharing the project with the world. Creating […]
How the Turns Table

After a long stretch of trial and error, our autoframe system is finally working the way it was always meant to. Getting each frame sized and aligned correctly used to slow development to a crawl, since every element had to be built by hand or pushed through a method that never looked quite right. What […]
Expanding the Vision

Releasing the first project has been both exciting and eye-opening for the team. It confirmed what works, revealed areas for improvement, and showed how the process can become more efficient with time. With that foundation in place, the next phase focuses on broadening the scope of what Real Fake creates. The studio plans to begin […]
Back to Square One?

It feels great to see how far the project has come. From a simple concept to a working experience, every milestone has been meaningful. At the same time, progress brings new perspective, and it now feels right to re-evaluate the tools behind it. Unity made it easy to begin and experiment quickly, but its ongoing […]
Consistency

One of the biggest challenges in building this project has been maintaining consistency, not only in the quality of each biography but also in the time invested in creating them. After a while, the work can start to feel more like a job than a passion project, and finding balance becomes essential. A key insight […]
Brick by brick

Been a minute since the last post unfortunately. Much more difficult to get this off the ground than first expected, though it would certainly help to spend more on advertising. Trying to use social media for free is also difficult to keep up with, and likely harder to get the product in front of the […]
BUREAUCRACY

The bureaucracy is beginning to get frustrating… In order to get this project off on the right foot, now that it is ready to launch, requires setting up a plethora of accounts. Whether it’s Google, Meta, Square Space, or Apple, each company comes with its own bureaucracy that will slow you down. Sending endless amounts […]
Getting the last ducks in a row…

Quack Quack! The project is just about ready to start receiving marketing dollars to finally see if this will interest anyone. Work will continue on the 14 artists that are planned for the future, and release them as they are finished. Moving this project from a sole proprietor to corporation has been more complicated than […]